Saturday, October 30, 2010

Finality

Final updated: the main color which is the yellow one would be changed by music's pitch. So, just created something to make the project more attractive.


Images are shift by key a,b,c,d,e,f,g,h and n.


Friday, October 29, 2010

New updaed

A frame is an idea for me to produce a new visual of the project.


Two corners of the white part would be music analyst. Anyway, let's take a look below:



Photos can be shifting by key press.


Project updated

The project of this assignment, i have used webcam and image as a background to present new visual artwork dynamic system. The system will analyze video from the webcam, and then become small rectangle.

Friday, October 22, 2010

Artificial Life Multimedia System

More information about artificial life multimedia system


Rez

Rez, designed by Tetsuya Mizuguchi for Sega Dreamcast and Sony Playstation 2, is described as a musical shooter game. Players enter the cyber world of a sleeping computer network to destroy viruses and awaken the system. Each successful shot leads to the performance of sounds and musical phrases that perform/compose the soundtrack for Rez in real-time as a direct result of the game play. Both the visual and audio experience leads players to feel an immersive, trance-like state that makes the game incredibly captivating. More information on Rez can be found at www.sonicteam.com/rez. Readers may also be interested to see other musically-focused games that require physical or "twitch" skills such as Amplitude, Band Brothers (a.k.a. Jam With the Band or Dai Gassou! Band Brothers), Dance Dance Revolution (a.k.a. Dancing Stage), and Guitar Hero.

Eden
Eden, by Jon McCormack, is described as an "interactive, self-generating, artificial ecosystem." In more general terms, it is a generative installation artwork of sound, light and animation, driven by Artificial Life systems and environmental sensors.  Eden situates visitors in a room, standing outside the virtual ecosystem that is represented by a projected, cellular lattice in the room's center. A visitor's presence in the room can impact the ecosystem favorably. Someone standing in a particular location makes the adjacent space more fertile for the creatures, or "sonic agents," that inhabit Eden. The lives of these creatures involve eating, mating, fighting, moving about the environment, and central to the musical character of the piece—singing. In various ways, all of these activities lead to both the visual and aural events that comprise the work.


Intelligent Street
Intelligent Street was a telematic sound installation where users could compose their sound environment through SMS messages sent via mobile phone. The piece was developed in 2003 by Henrik Lörstad, Mark d'Inverno, and John Eacott, with help from the Ambigence Group. Intelligent Street was situated simultaneously at the University of Westminster, London and the Interactive Institute, Piteå, Sweden via live video connection. Users at either end of the connection were able to see and hear the results of their interactions. Using freely-associated, non-musical terms such as "air" or "mellow," participants sent an SMS message to Intelligent Street, and were able to hear how their contribution impacted the overall composition. Simultaneously, all received messages were superimposed over the video feed to create a graphic representation of the audible sounds at any given time. Intelligent Street showed how music could be used to set the mood of a physical space through processes of cooperation and composition across groups of people in distributed environments.



Thursday, September 16, 2010

Friday, September 3, 2010

Project relate to Webcam?!


The piece uses a webcam to track any form of movement to displace particles. The letters of the Skive logo are broken up and forced to the edges of the participant’s silhouette. This creates a chaotic outline as the pieces attempt to rush back into their original places to reform the letters. The springiness of the particles brings a fluidic motion which encourages play.

Movement Detection Game
I think this one also using webcam to do action and control the game, could i do it as well??

Multi Touch Music Wall

It is a quite interesting dynamic system that can play with music.

Thursday, September 2, 2010

Flocking

Complex Ginzburg-Landau Reaction-Diffusion

2D Diffusion Limited Aggregation

particle systems




blender predator prey simulation with boids particle system


Strange Attractor

Thursday, August 26, 2010

Week4 Exercise

Using one of the example physics simulations as your base, develop your own system using particles, springs and other forces/constraints:

Explore the constructions and build by joining particles with springs:
Explore using iteration and/or recursion to construct complex forms:


Explore different ways of drawing the shapes created by your particles and springs. 



This one is download from openprocessing, i real like it. Hope i can try out to sketch it.


Wednesday, August 25, 2010

OPEN_Processing Account

My new openprocessing account is : hahe1485.
Just created by now.

Week 3 HW Exercise

Extend the constructors of the ParticleSystem class and the HorizontalParticleSystem subclass to accept values for the velocity, acceleration and minimum and maximum times to live for particles.

I need to extend the constructor for the Particle class to accept velocity, acceleration and time to live .


Also i have to illustrate the flexibility of my new particle system, create a sketch with multiple particle systems with different behaviours, e.g., snow and fire.


Friday, August 13, 2010

Research

Casey Reas









Reas is an artist and educator exploring process and abstraction through diverse digital media. Reas has exhibited and lectured in Europe, Asia, and the United States and his work has recently been shown at Ars Electronica (Linz), Kunstlerhaus (Vienna), Microwave (Hong Kong), ZKM (Karlsruhe), and the bitforms gallery (New York). Reas received his MS degree in Media Arts and Sciences from MIT where he was a member of the Aesthetics and Computation Group. Reas is an assistant Professor in the department of Design | Media Arts at UCLA.








Noriko Usui

First Entry X DECO2606

I was missing a lot. It is the time to catch up on the class.

Friday, July 30, 2010

Saturday, June 12, 2010

Monday, May 31, 2010

My art work

These images i created from www.kaitraa.com

ArtWork Website

To explore this flash website, you can find a interesting stuff from there. You use their tool which is provided to draw you artwork. And then you save your artwork as a background into your website or program.

Thursday, May 20, 2010

week 12

humm..

Thursday, May 13, 2010

MAC Exhibitions

The photos from MAC :: 17th Biennale of Sydney - THE BEAUTY OF DISTANCE: Songs of Survival in a Precarious Age. I really like these photos!
(Picture_1)
Roxy Paine Neuron, 2010 stainless steel approximately 1097 cm height x 4066.8 cm diameter Copyright: Roxy Paine Courtesy James Cohan Gallery, New York
(Picture_2)
Jake and Dinos Chapman Two Faced Cunt, 2009 cardboard, paste board, newspaper, glue, posterpaint 63 x 40.5 x 28 cm Copyright: the artists Courtesy White Cube, London and Contemporary Fine Arts, Berlin Photograph: Jochen Littkeman

Wednesday, May 12, 2010

Sounds on web.

Another style to play sounds on web. But the sounds could be kind of music. Using this tectonic which is good for user to stop sounds or change sounds.

Play sounds on web?

From wa007 website, i can feel more innervation with the web when i click on the items, pictures, etc. I just wondering if i add sounds into my website whether can create an effect like wa007. If so, i still have to explore how to install sounds on the web.

Wednesday, May 5, 2010

Good visual on shifting image.

I really like the visual of the image shifting base on simple color and character. I prefer to use this technique into my final project.


Forward:Designing for the web_5 things Love & Hate


Just wanna share somebody's viewpoints.
Source:http://digitalmash.com/journal/articles/love-hate
1. Fluidity

♥ Nothing’s in concrete

It seems like a pretty silly thing to list, but it really does change the way you’ll approach things. Don’t believe me? Just design a magazine ad or business card for someone. On the web there’s no final print. Websites are living things. No matter how late, it’s always changeable. Typos, rewrites, all manner of sins are forgiven.

✖ It will never stay the same

When you hand over a finished site to a client, you’re setting your design out into the big wide world and hoping it survives. Sometimes the content or perhaps goals of the site can evolve while your original design remains the same. This can be heartbreaking to see a site be ‘frankensteined’ as the site grows. Even with the most robust of CMSs, you rarely have control over every detail of how the site continues to look.
2. Transience

♥ Things are always a changin’

The Internet evolves alongside innovations in technology. With new developments in hardware and software come new and exciting ways to communicate your designs.

✖ Short shelf life

Even the most thoughtfully designed websites can’t last forever. Keeping the same general design for more than one or two years is pretty rare in commercial fields these days. Because the technology always rolls forward, sites become redundant fast. So don’t get too attached to that beautiful creation—those cutting-edge jquery effects are going to look dated in no time!
3. Mastery

♥ There’s always something to learn

Keeps you on your toes and always adopting a student mentality. No time to be complacent—the playing field is moving under you feet.

✖ There’s always something to learn.

I don’t care what you say—you can’t design great web sites if you don’t understand the web. You may have no skills in web development, but you need to know what’s out there and what’s possible. And with an ever-changing field, that’s hard work in itself. You can never rest on your laurels.
4. Delivery

♥ Broad reach

The web is such a flexible and pervasive medium. We can access and interact with it on our phones, PDAs, music devices, games consoles, applications and browsers. Designing for such a broad and diverse audience can be a lot of fun.

✖ Noise

Amidst the bustling traffic of the web, it’s hard to stand out. Moreover, be ready to relinquish some of your control over how your designs are delivered. Different screen sizes, resolutions, rendering engines, connection speeds and versions mean they will never look quite how you intended all of the time. Compromise is a necessary evil.
5. Community

♥ It’s a small WWW after all

If you’re lucky, you can work with people all over the world. It’s a medium that has no boundaries. It’s a huge, diverse, highly competitive yet extremely supportive community where you can always find a critique on your work, sometimes even when you didn’t even ask for one.

✖ Virtually alone

Whether you like it or not, web designers tend to give more ‘facetime’ to their computers than any single person. Be prepared for less direct human interaction. For many people, this can be a real upside, but if you’re a people person who needs to bounce ideas and talk things through, it can be hard creatively.

Wednesday, April 28, 2010

Maxshanman X Identity


It is a dynamic website to present the details of the designer. Click on the toy's body hand or foot, such as head, and then link to a page about me.

Tuesday, April 27, 2010

DEADLINE_post-it


It is a interesting video to presents their idea.

Wednesday, April 21, 2010

Project Concept - Mockup :: Tattoo

On my identity project, i will use tattoo element to present on the website. Explain a personal details, such as family, education, network, etc. Basically, the information will be location as tattoo on the body. The following image is showing a mockup of home page.
Zoom in on the body to see the a short information, click it to bring you to more detail page.
It is should be a simple interactive website. Build on Flash or Javascript or something else.


Theme: IDENTITY

I have decided to use IDENTITY for my final project. To explaining one person's persona.

Tuesday, April 20, 2010

Photographer_Wang Tong - [Mao]


Wang Tong,Born in July of 1967 in China's Jilin province, Wang Tong graduated from Henan University as an Art major. In 1989 he began to photograph, and is now the Photographic Director for Chinese National Geography. He currently resides in Beijing.
"Mao on the wall" series:

Award:
2001 Winner of "The Best Photographer, Art Photography Section" for the Yipin International Photo Festival (Shandong province, China), the very first International Photo Festival in China.

Photo Gallery

It's a simply website of photo gallery. Using flash to presents their works.High quality.